Upcoming Khronos Chapter Meetings

Chapter MeetingDatesLocation
Implementing a Particle System with WebGL 2 and Transform Feedback Jul 12th, 2017 New York, New York USA
La 3D sur le web Jun 28th, 2017 Toulouse, Paris
360 Film and the Future of Immersive Storytelling Jun 26th, 2017 Portland, Oregon
Introduction to using Imgui and general discussion about WebGL, Vulkan, OpenGL Jun 23rd, 2017 Austin, Texas
Let’s talk about 3D graphics development vol.2 Jun 20th, 2017 Prague, Czech Republic
@party Debrief Jun 14th, 2017 Cambridge, MA, USA
WebGL Workshop # 1: Intro to the GPU Rendering Pipeline and WebGL API Jun 14th, 2017 New York, New York
A night w/ Nick Whiting, Unreal Engine, Chair of the Khronos OpenXR initiative Jun 08th, 2017 Seattle, Washington
3D / Mixed Reality Day @ Microsoft House Jun 06th, 2017 Milano, Italy
Meet Khronos: What Is Heterogeneous Computing and OpenCL? May 16th, 2017 Toronto, Ontario, Canada
Introduction to WebGL 1.0 and 2.0 May 16th, 2017 London, ngland
OpenGL/GLSL workshop for @party Preparation - Get your demos ready! May 10th, 2017 Cambridge, MA, USA
Khronos Seattle Launch & Hacker News Meetup May 2nd, 2017 @ Atlas Workbase May 02nd, 2017 Seattle, Washington
Second meetup! Vulkan and glTF Apr 28th, 2017 Munchen, Germany
Munich Khronos Chapter Meeting Apr 28th, 2017 Munich, Germany
All About Models & glTF Apr 25th, 2017 London, England
Computer Graphics on the Web Apr 13th, 2017 Victoria, Australia
[Encore] WebGL Workshop # 1: Intro to the GPU Rendering Pipeline and WebGL API Apr 12th, 2017 New York, USA
Workshop: Graphical Demo Effects in OpenGL Apr 12th, 2017 Cambridge, Boston
Taking Interior Design to the Web @ Design Week Apr 05th, 2017 Milano, Italy
All About Models & glTF Apr 04th, 2017 London, England
Let’s talk about 3D graphics development Mar 29th, 2017 Prague, Czechia
WebGL - An Introduction to Programming 3D with WebGL and HTML5 Mar 28th, 2017 London, England
Romanian Khronos Chapter Meeting Mar 18th, 2017 Cluj, Romania
OpenXR and 3D Portability Mar 15th, 2017 Cambridge, MA
Lisp on the GPU: For a twisted sort of fun & questionable profit Mar 13th, 2017 Oslo, Norway
3D DataViz @ Visualized Milan 2017 Mar 11th, 2017 Milano, Italy
WebGL/WebVR at GDC 2017 Mar 02nd, 2017 San Francisco, California
WebGL, Unity and Babylon.js - Brighton Feb 21st, 2017 Brigthton, England
WebGL: Into the Second Dimension Feb 09th, 2017 London, England
WebGL 2.0 Feb 08th, 2017 Cambridge, Boston, USA
Introducing The OpenCL Memory Model (and a Surprise!) Feb 07th, 2017 Toronto, Ontario CA
Game Development with Unity WebGL Jan 25th, 2017 Milano, Italy
Introduction to OpenVX Jan 20th, 2017 Bangalore, India
WebGL and Animation Jan 17th, 2017 London, England
WebGL Holiday Party Dec 20th, 2016 San Francisco, California
(Let’s) Demo Night! Dec 14th, 2016 Milano, Italy
Post Processing in GLSL Dec 14th, 2016 Cambridge, USA
Computer Graphics on the Web Anniversary Drinks Dec 14th, 2016 Melbourne, Australia
Virtual Realities: How graphics standards are solving the challenges of VR Nov 30th, 2016 London, Britain
Vulkan for mobile Nov 29th, 2016 Oslo, Norway
Generative 3D Art with Streamcolors Nov 24th, 2016 Milano, Italy
Introduction to WebGL and three.js Nov 22nd, 2016 Düsseldorf, Germany
A WebGL workflow using Clara.io and Babylon.js Nov 15th, 2016 London, UK
Tutorial: Tunnel Effect in OpenGL Nov 09th, 2016 Cambridge, Massachusetts
WebGL Creativeness Oct 27th, 2016 Milano, Italy
Instruments for discovery in WebGL shaders (GLSL) with Patricio Gonzalez Vivo Oct 19th, 2016 New York, New York
Monthly Meeting - Talk WebGL, OpengGL, Vulkan Oct 14th, 2016 Austin, Texas
Meet the Google Chrome Team Sep 29th, 2016 Milano, Italy
Khronos Social Drinks Sep 27th, 2016 Melbourne, Australia

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Check out the list of upcoming chapter meetings and contact the Chapter Leader to get involved.
* Please note that all upcoming meetings are not always posted (Chapter members are all volunteers and may be too busy writing code to always post updates), so if you don’t see a meeting listed, you should contact the local Chapter Leader to find out if one might still be scheduled.