All About Models & glTF
We’ll be taking a look at models: how to make them, where to get them, textures and normals (making them look pretty), as well as the glTF format—described as jpg for 3D.
Several people have expressed problems with information loss when importing models. If you’ve had problems (or even better have a solution) please drop me a line and we can try to fix the issue.
Show ‘n’ tell
Don’t forget if you’d like to show off/get feedback on any WebGL related project you may have, drop me a line for inclusion in the line up.
Arrival from 6:30 for a 7:00 start
Prerequisites Don’t forget your laptop if you want to code along! You can just watch if you want to.
Networking and drinks afterwards.