WebGL: Into the Second Dimension
While WebGL is usually used for 3D, it’s just as suited to 2D. This time we’ll be focusing on a few of the many things that can be done in the 2D space (hah! See what I did there?).
So, we’ll be exploring 2D rendering with WebGL, including some image manipulation, a look at Pixi.js and maybe Two.js and Phaser.
Start time Arrival from 6:30 for a 7:00 start
Register on the Skills Matter site (https://goo.gl/E1Thk4)!!!
Prerequisites Don’t forget your laptop if you want to code along!
Networking and drinks afterwards.